Amazon Halo
2020
This project is an interesting case study in adaptability. Amazon initially came to us to help make auxiliary videos to help support a live action product launch for their new Halo device. But then the pandemic hit and live action was suddenly off the table — Amazon was left in the lurch. If only they knew a full-service animation studio who could still deliver the goods...
Necessity is the mother of invention.
We had to develop a WFH system on the fly — it was a logistical challenge figuring out this new system of collaboration. Amazon needed five :30 spots, five :15 cutdowns, and a full launch video. So we broke up the job into modular sections to divide and conquer.
Halo is Amazon’s answer to the fitness tracker. But unlike other devices, there is no screen. The interface is entirely through your phone or tablet. Halo is a passive tracker that monitors activity, exercise, body composition, sleep, and even tone of voice! We created videos highlighting each of these components.
We developed a concept of miniatures and a production design based on concentric circles. The set pieces rotate around a fixed point with real-world mechanics like stagecraft, complete with hidden compartments and trap doors. Each vignette showcases a different feature of the Halo.
We wanted the characters to read as realistic miniatures. The idea was to reserve facial features for close-ups to accentuate that feeling, so we focused on giving these characters a tactile quality and tried to have at least one ‘call out’ material per character. We also used abstract color as a way to add some fun and create diversity within our cast.
Interesting plot twist: we used pets as a way to humanize our characters and add levity. From a GOAT fist bump to a cat knocking a glass of water off a table, pets provided some much needed comic beats.
BUCK
Group Creative Director
Joe Mullen
Executive Producer
Luisa Murray
Producer
Andrew Chan Gladstone
CG Supervisor
Alex Dingfelder
Animation Director
Alessandro Ceglia
Art Director
Casey Latiolais
CG Lead
Kien Hoang
3D Animation Lead
Peter DeSalvo
Copywriting
Dave Evans
Storyboard
Max Forward
Morgan Schweitzer
Design
Ben Nichols
Debora Cruchon
Jonas Mosesson
Morgan Schweitzer
Tuo Kan
Vincent Tsui
Modeling
Alfonso Petersen
Chloe Tu
Ivan Sokol
Tina Chao
Look Development
Alfonso Petersen
Chloe Tu
Kien Hoang
Tina Chao
Rigging and CFX Supervisor
Ernesto Ruiz Velasco
Rigging and CFX
Jing Huang
Xiong Lin
Lighting
Brian Lee
Chloe Tu
Kien Hoang
Tina Chao
Compositing
Chloe Tu
Kien Hoang
Tina Chao
3D Animation
Christopher Meek
Elisabeth Janerka
Hillary McCarthy
Josh Baum
Louise Clark
Peter DeSalvo
Sam Ortiz
Scott Slater
CG FX
Kevin Weber
AE Animation
Gavin Kosko
Juan Ricardo Hernandez
Kyle Griggs
Cel Animation
Peter Ahern
Editor
Ben Rohel
Special Thanks
Dan Marsh
Emily Rickard
Jamey Kitchens
Marla Moore
BUCK
Executive Creative Director
Gareth O'Brien
Executive Producer
Erica Ford
Associate Creative Director
Luke Saunders
Producer
Jordan Howes
CG Lead
Elijah Akouri
Modeling
Bryce Pemberton
Elijah Akouri
Greg Petchkovsky
Manon Sailly
Nicole Padilha
Tim Krakowiak
Look Development
Chuong Vu
Elijah Akouri
Hugo Jackson
Manon Sailly
Tim Krakowiak
Lighting
Chuong Vu
Corin Sadlier
Compositing
Chuong Vu
Corin Sadlier
Fiona Lu
Hugo Jackson
3D Animation
Ben Hubbard
Lawrence Wong
FX Animation
Bryce Pemberton
Corin Sadlier