University of Phoenix: Tortoise and Hare

2024

We partnered with the University of Phoenix to reimagine the fable of the tortoise and the hare with a twist: in a world where speed is outlawed, what if going fast is the smart move?

For the anthem film, we fast-forward 100 years from the fateful race, creating a subtly dystopian setting where Harold the hare has a breakthrough business idea but no clear path forward. Teaming up with a thoughtful tortoise, the two enroll in University of Phoenix courses to learn, adapt, and prove that sometimes speed is the winning strategy.

Before we dove into building anything, we spent time dreaming, designing, and problem solving how the environment would look and how it would all fit together to tell the story. The following concept art frames capture not only layout but mood, lighting, and color for Tortoise town.

We got our hands dirty for this one, creating practical miniature sets for our fabled characters. We built a physical model of their small Pacific Northwest-inspired town, along with a miniature office with desk chairs, computers, and various props to solidify our characters in this world.

From crafting the details of props, to set decor, to graphics and screens, we designed every pixel of detail that could fit into these films. With nods to the original fable, we modernized our main characters' world to reflect today’s working world with touches of charm and nostalgia.

With the huge passage of time in our story, our characters Tori and Harold required multiple wardrobe changes for different times of day, seasons and occasions. In addition to the main cast, we populated the world with modern-day versions of woodland characters along with their century-old counterparts.

In an additional spot, we continued Tori's story as she leads a successful game design project and passes on her knowledge of a faster path to success.

Credits

BUCK

Creative Director

Robert Bisi

Executive Producer

Luisa Murray

Producer

David Guti Rosado

Dustin Leer

Elizabeth Abrams

Associate Creative Director

Casey McIntyre

Art Director

Dae-Han Yi

Eduardo Gooda

Mark Kulakoff

Max Vogel

Morgan Schweitzer

Production Coordinator

Cayleigh Latimer

Storyboard Artist

Max Forward

Will Rosado

Designer

Beatriz Mayumi

Dan Muangprasert

Felipe Hansen

Gunnar Pettersson

João Lavieri

Joe Dennis

Tuo Kan

Vince Aparo

Concept Artist

Chelsea Lee

Dae-Han Yi

Henry De Leon

Marcus Collins

Stan Chan

2D Animation Lead

Anton Thallner

2D Animator (AE)

Maria Eugênia Cruz

Technical Director

Ben Rohel

Jens Lindgren

3D Supervisor

Alex Dingfelder

Marc Steinberg

3D Lead

Elias Glasch

Joshua Studebaker

Kien Hoang

Tim Krakowiak

3D Animation Lead

Peter DeSalvo

Tyler Lancaster

Modeler

(~ Bryce Pemberton_ST)

Aaron Baker

Albert Lee

Alfonso Petersen

Beatrice Viguier

Chloe Tu

Danka Chiang

Rui Huang

Tina Chao

Wing Sze Lee

Rigging Supervisor

Ernesto Ruiz Velasco

Rigger

Juan Carlos Mendoza

Regina Cicone

3D Animator

Chris Meek

Hillary McCarthy

Josh Baum

Tommy Rodricks

3D Animator (Technical)

Jacky Jackson

Lighter

Paul Hargrave

Ryan Taylor

Compositor

Brinton Jaecks

Jiawen Liang

Melissa van het Spijker

Sam Smith

Post Supervisor

Jose Fuentes

Editor

Cameron Kelly

Dave Conte

Heather Bartholomae

Mark Ryan Myers

Randy Rubin

Head of 3D

Alex Dingfelder

Sounds Delicious

Music, Sound, & Mix

Sounds Delicious

Executive Producer

Ronnie Fountenberry

Engineer/SFX

Jason Begin

Open the Portal

Live-Action Stopmotion

Open the Portal

Executive Producer

Jason Milov

Line Producer

Pete Levin

Art Director

Jon Uttenreither

Art Department

Anuardi Cantre

Delaney McCallum

Dennis Kelly

Ethan Marak

Frank Duran

Jake Johnson

Kathryn Evans

Maura Takeshita

Warren Rush

Director of Photography

Matt Hazelrig

Key Grip

James WilderHancock